UX/UI Designer


i'm a 36 years old UX/UI Designer, and audiovisual creator, I was born in Montevideo, Uruguay and lived for awhile in Buenos Aires, Argentina.

About meContact

About Me

My name is Daniel Rolón A.K.A "doizyn", I'm an enthusiastic UX/UI Designer, Front-End Dev, and an audiovisual creator also, additionally fan of sports specially Parkour that i practice since 2003 and creating tons of videos from mine and friends around the world.

What i do

I create high quality content to surpriese people

I prefer innovation overall, such as funcionality side and always searching for create impact in the final user.

My Works

These are some of my lasts projects.

Some of the are pure experimentation, and other are freelance jobs asked for some clients. Additionaly lateley i was working like UX/UI Designer an web developer in TakeOff Media for 3 years working for de product TakeOff Media directly for the client AT&T, Mainly designing and doing layout for new features, landing, mini sites, etc. On the other hand during my career i have the chance to work for top brand clients like MTV, Comedy Central, Nickelodeon, HBO, FOX, Puma, ADIDAS, WWE, UFC and many others. Now i'm working at Overactive in Montevideo, Uruguay.

Work Process




Test and Deployment

My Skills

Down below i'll show you some of my potential skills developed along the years of experiencie in this industry.

HTML 5 (formerly spelled HTML5[a]) is a markup language used for structuring and presenting content on the World Wide Web. It is the fifth and current major version of the HTML standard, and subsumes XHTML. It currently exists in two standardized forms: HTML 5.2 Recommendation[4] by the World Wide Web Consortium (W3C, a broad coalition of organizations), intended primarily for Web content developers; and HTML Living Standard[5] by WHATWG (a small consortium of four browser vendors), intended primarily for browser developers, though it also exists in an abridged Web developer version.[6] There are minor conflicts between the two groups' specifications.

CSS is designed to enable the separation of presentation and content, including layout, colors, and fonts.[3] This separation can improve content accessibility, provide more flexibility and control in the specification of presentation characteristics, enable multiple web pages to share formatting by specifying the relevant CSS in a separate .css file, and reduce complexity and repetition in the structural content.

Sketch is easy and it won’t take long to learn the basics, but if you need any help or just want to find out more about a particular feature, then these guides are for you. On this page you’ll find a collection of our latest articles, covering the most recently added features in Sketch, as well as links to the most popular topics, which you might find helpful if you’re just getting started. We’ve also put together some useful resources and downloads to help you kickstart your next project.

InVisionapp is basically a prototyping tool that allows you to create clickable versions of your design. It really works in early stages of your projects, when you have still mockups, or to create MVP to test or to present to customers. It is not a tool for high-fidelity prototypes but is pretty close to be.

Figma is an online UX design and collaboration tool, for projects you create or projects distributed across a team. This course begins by explaining what Figma is and how to get a Figma project started. Next, discover how to add content to your design project by working with frames, creating and editing shapes, drawing, adding and formatting text, and more. Plus, learn how to share designs using the collaboration features in Figma, bring Figma designs into Framer for prototyping, and generate assets for development.

It is Basically an UI/UX Designing application like Sketch in my opinion, It has bunch of tools like pen tool , selection tool etc. Designing in XD is simple. It’s based on the Adobe conventions. If you’re used to work in Adobe Softwares like Photoshop & Illustrator you can work with XD very easily and efficiently. Just like in Illustrator of Sketch you can have multiple artboards. A big disadvantage is that you don’t have layers (yet). I seriously miss them. You can only arrange the level of a elements, like in Keynote. A big gain in XD is that everything is vector. We can do low-fidelity as well as high-fidelity in XD.

DaVinci Resolve Studio is a high end color grading application that is used to correct and enhance the color of film and video. It has been used to color grade more feature films and TV spots than any other system and is considered to be the benchmark or gold standard upon which all systems are measured.

Adobe XD
Davinci Resolve


Keep in touch!

Tel: (+598) 97 029 319

Montevideo, Uruguay.